First of all u need to finish the first beginner stage in beginner maps and reach level 10 and choose ur first job (magician or psyche) for rains / ( swordsman or archer) for millenas
then u should level to 30 in maps u gotta find in the main map ( rain town or mill town )
just press M u will find 2 portal driving u to the beginner leveling map
after finishing the plvl to 30 u will have to make the second job quest
u can take the job quest from classes NPCs in mill or rain towns
after finishing the 2nd job quest now ur ready to plvl again to level 60
at 60 u will find a quest that should be done in order to gain the maximum exp from mobs
quest is about killing Radonas ( for rains ) in esan snow area from jede
or killing Gigantitamul ( for millenas ) in tough wind from haku
after killing that boss now ur ready to level to 80
You can also check out
this Video for a quick summary.
Defeat monsters to gain EXP. The EXP gain is improved until you are 20 level below the maximum level.
You can improve the EXP gain by joining a party with others.
You can further improve the EXP gain by leveling in the opposing Nation map.
You can also buy EXP gain increasing items from the Zofaro NPC. He offers EXP bibles for single persons and Bonus Bibles for everyone in your Party.
Visit the Arc bot in your main town and talk to him.
Follow the NPC instructions to either improve your Items (Enhancement)
or to add Elda Stones to them (Processing).
The success rates are depending on the Equipment Level
or the Elda Stone Level respectively.
You can not Craft Items that require more than 20 level more your current level.
Enhancement:
To enhance any weapon (add + to it) you need to create an Order Stone at
Arc Bot of the Equipment Level of the item you want to enhance.
From the first untill the last enhancement you have a chance to directly jump to the maximum enhancement (+S).
If any enhancement fails the item will break, unless you use an Enhancement Insurance item,
which is sold by the NPC "Zofaro".
You can not Enhance an Item if the enhanced Item would require a higher level than your current level.
Processing:
Failing adding any Elda Stone to an Item will break the item.
To prevent this you need to use an Processing Insurance item, which is sold by the NPC "Zofaro".
The success rates are:
Level |
Processing |
Enhancement |
1 | 90 | 90 |
2 | 80 | 80 |
3 | 70 | 70 |
4 | 60 | 50 |
5 | 50 | 40 |
6 | 40 | 30 |
7 | 30 | 20 |
8 | 20 | 10 |
9 | 5 | 5 |
10 | 3 | 3 |
11 | 1 | 5 |
Enhancement always requires the Equipment Level of the Item.
(Means to enhance a Lvl 6 Equipment [60k Fame Gear] you need the lv6 Order stone)
Processing of Mix-Elda stones has the same rates as processing of normal elda stones.
Creation of mix elda stones chances will follow later
Critical Mix Stones above lv 7 only add 50% of the natural Elda stone power,
even tho the visuals show the doubled natural elda stone power for mixpp8 for example.
MixBL and MixRD are shown correctly
Lucky Dices and LUCK can increase your success rates
You can NOT fail an Enhancement or Processing if you are at exactly 100% Success Rate.
Whenever you Fail any Enhancement or Processing while using an insurance,
you will gain Enhancement Core or Elda Stone Dust, which will boost the chance of a future Enhancement/Processing by 10%.
Gain: 1 per Fail per Stone Level
Use: 10 per Stone Level
Example:
Failing 1 processing with a SL7 Elda stone and Insurance will provide you 7 Elda Stone Dust
Once you have 70 Elda Stone Dust your next Processing of a lvl 7 elda will be boosted by 10%
For a Level 6 Elda Stone or Order Stone you will need 60 Dust or Cores respectively.
Enhancement cores only require 5* the Order Stone level to be used to boost the success rate by 40%.
Check out
this Video for the Energy Conversion Game.
The NPC Jimur and Onylis also offer to convert Energys from 1 type to another.
The 2 NPCs tho are very picky. You can only transfer them in a set order and
he can only transfer 10% of the items you bring with you at a time
Random Bosses
Once in a while a random Boss spawns at a random map at a random location.
All of these Maps are accessible for both nations and all Maps are PvP-Maps.
Killing these random Bosses contributes to respective Boss-Quests.
These random Bosses drop valueable items (lvl 80 gear) and Rare Twilight Valley boxes.
In Addition some of them provide 20 Zofaro Token to every party member that is in the Party that deals the last hit at the boss.
All random Bosses are defeatable fairly easy even for a single player.
Boss-Quests
You receive several Quests each day and week.
Some of these Quests ask you to defeat a certain boss a specific amount of times.
The Bosses that spawn in the respective Quest-Map provide you 3 Points for the
Quest Progress each time you kill it in their respective map.
If you kill the Bosses in the Open World (Random Bosses - spawn) you only
receive 1 point for the Quest Progress.
Defeating Bosses in "Solo-Dungeons", like when entering Twilight Valley via Lide,
only provide 1 point towards the Quest aswell.
There are new Reckless and Cautious Gear parts
There are:
Weapons, Hats, Wings and Armors
The Armors drop as 1 part-Armor from bosses in Twilight Valley
The enhanceable Wings drop there aswell
The Weapons are created by enhancing the respective lvl 80 +S Weapon via Weapon Conversion Stones (Lvl 11 Order Stones) and have a success Rate of 5%
The Hats are created by enhancing your Hat of Honor + 9 via Armor Conversion Stones (lv 11 Order Stones) and have a success Rate of 5%
You can also convert Reckless Armor/Weapon/Hat to the Cautious Version and vice versa by using the respective lv 11 Order Stone
Reckless Gear increases ATK
Cautious Gear increases Defense
The ATK-Values of Reckless and Cautious Weapons is the same as the 80S weapon.
The Reckless Weapon has an increased Symp/Pow and Int/Sta value of 15 and reduced Vit value by 15
The Cautious Weapon has an increased Vit value of 15 and increased dex value of 25 with a decreased Pow/Symp value by 25 and decreased Int/Sta value by 10
The Ca increases the maximum HP by 10%, but no critical skill ability
The defensive values of the armors are similiar to the 80S armor.
The Reckless Armor has less defense and stats, but adds a 10% ATK bonus
The Cautious Armor has a little less base defense, but a little more vitality and adds 10% PvP-Defense
The Hats get buffed no matter which direction you go
The Cautious Hat has improved PvP Defense and Vit
The Reckless hat has improved ATK and Pow/Symp
At +9 the Wings provide:
Reckless: 10 Vit & Dex, 30 symp/pow, 20 int/sta and 25% movespeed
Cautious: 30 vit, 20 Dex, 10 symp/pow & int /sta and 25% movespeed and 100 defense
AND on top of that:
If you equip 3 items of the type "Cautious" you will receive another 10% Defense buff, no matter which Cautious items you choose.
If you equip 3 items of the type "Reckless" you will receive another 10% ATK buff, no matter which Reckless items you choose.
The process is the same at millena and rain, just the elda stone colors are different
1st: Talk to the NPC in your main town
Elbonseutom for Millena
Eljaseura for Rain
2nd: Click through his dialog
3rd: check hyperstone for weapon or Armor - what you prefer
4th: the Item creation Window will open
5th: insert the respective Raw Elda you want to create and add the eldas of the respective colors
Optional: Add "Cash Items" after pressing the button. Items can be purchased at cash shop and Zofaro shop.